Lead Concept Artist (retro Studios)

Nintendo

Austin, TX, United States
On-site
8+ years professional concept art experience
2 full product cycles with shipped project
Strong portfolio in character and environment design
Collaborate with the Art Director and cross-disciplinary teams to define and execute the visual style of the project

Job Summary

  • Collaborate with the Art Director and cross-disciplinary teams to define and execute the visual style of the project.
  • Own and drive concept development while aligning with Design, Art, and Engineering teams to ensure visual cohesion and innovation.
  • Offer mentorship, guidance, and actionable feedback to internal artists, fostering their growth and career development.

Matching Summary

Collaborate with the Art Director and cross-disciplinary teams to define and execute the visual style of the project.

Skills & Requirements

Must-have

  • 8+ years professional concept art experience
  • 2 full product cycles with shipped project
  • Strong portfolio in character and environment design
  • Mastery of 2D fundamentals composition lighting anatomy
  • Versatility across realistic and stylized art styles

Nice-to-have

  • 3D modeling sculpting materials and lighting skills
  • Experience with Flow or Jira project management tools
  • Excellent communication and self-motivated team orientation
  • Ability to adapt to wide range of visual styles

Key Requirements

  • 8+ years of professional experience in concept art
  • At least 2 full product cycles and 1 shipped project in a lead role
  • Degree in an art-related field, formal art training, or equivalent experience

Work Rights

Not specified

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