Game Spine Animator

VANGUARD SOFTWARE PTE. LTD.

Singapore
Spine animation software proficiency
Character rigging and bone setup
Ui motion graphics and transitions
This role focuses on creating high-impact, gameplay-driven animations that enhance player feedback and visual clarity

Job Summary

  • This role focuses on creating high-impact, gameplay-driven animations that enhance player feedback and visual clarity.
  • The successful candidate will handle character rigging, UI motion graphics, and collaborate with sound designers to synchronize audio cues.
  • Candidates must deliver clean, reusable assets under production constraints while maintaining strict naming conventions and logical hierarchies.

Matching Summary

Match Score: 85

This role focuses on creating high-impact, gameplay-driven animations that enhance player feedback and visual clarity.

Skills & Requirements

Must-have

  • Spine animation software proficiency
  • Character rigging and bone setup
  • UI motion graphics and transitions
  • Adobe Photoshop expertise
  • Gameplay-driven animation timing
  • Skeletal animation and mesh deformation

Nice-to-have

  • Spine 3.8 version experience
  • Figma familiarity for design
  • Fake 3D animation techniques
  • Unity integration pipeline knowledge
  • AI tool usage for workflow efficiency
  • Offshore team collaboration willingness

Key Requirements

  • Minimum 3 years of Spine experience
  • Strong sense of animation timing and rhythm
  • Experience in games preferred
  • Portfolio showcasing gameplay animations required

Work Rights

Not specified

Tailored Resume

Cover Letter