Postdoctoral Fellow – Real-time Graphics, Simulation, & Interactive Digital Twins Ubicquia Innovation Center For Intelligent Infrastructure (uicii)
Florida Atlantic University
Boca Raton, Florida, USA
$60,000.00 - $70,000.00; not specified; not specif...
Not specified
Real-time rendering architectures
Scalable interactive systems
Unreal engine or unity development
Florida Atlantic University (FAU) is seeking a Postdoctoral Fellow in Real-time Graphics, Simulation, & Interactive Digital Twins to work at the Ubicquia Innovation Center. The role involves designing photorealistic digital twin environments and requires substantial programming and rendering expertise
Job Summary
The Ubicquia Innovation Center for Intelligent Infrastructure (UICII) seeks a Postdoctoral Fellow to design and implement real-time, photorealistic digital twin environments.
Responsibilities include architecting large-scale environments, developing rendering pipelines, integrating live data, and optimizing runtime performance.
The role emphasizes generative AI for scene synthesis, asset creation, and synthetic data generation within interactive engines.
Matching Summary
Match Score: 85
Florida Atlantic University (FAU) is seeking a Postdoctoral Fellow in Real-time Graphics, Simulation, & Interactive Digital Twins to work at the Ubicquia Innovation Center. The role involves designing photorealistic digital twin environments and requires substantial programming and rendering expertise.
Salary
$60,000.00 - $70,000.00; Not specified; Not specified
Skills & Requirements
Must-have
real-time rendering architectures
scalable interactive systems
Unreal Engine or Unity development
live infrastructure telemetry integration
Generative AI for scene synthesis
C++ and/or C# programming
Nice-to-have
GPU programming and shaders
edge-to-cloud architectures
procedural world-building
AI-assisted asset creation
distributed systems experience
Key Requirements
Ph.D. in Computer Science, Visual Computing, Interactive Media, or related field
Experience building complex environments in Unreal or Unity
Deep understanding of real-time rendering optimization