Senior Software Engineer, Gameplay Systems & Ai - Unpublished R&d Product
Riot Games
Los Angeles, United States
On-site
C++ programming
Unreal engine ai systems
Scalable gameplay systems
Design and implement scalable gameplay AI systems that power enemies and player-facing challenges, ensuring strong performance, multiplayer integrity, and content scalability
Job Summary
Design and implement scalable gameplay AI systems that power enemies and player-facing challenges, ensuring strong performance, multiplayer integrity, and content scalability.
Partner closely with designers and technical designers to enable gameplay exploration while maintaining long-term system integrity and performance.
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
Matching Summary
Design and implement scalable gameplay AI systems that power enemies and player-facing challenges, ensuring strong performance, multiplayer integrity, and content scalability.
Skills & Requirements
Must-have
C++ programming
Unreal Engine AI systems
scalable gameplay systems
performance optimization
cross-disciplinary collaboration
Nice-to-have
shipping multiplayer games
physics integration
dynamic level systems
live game environment
Key Requirements
5+ years of professional experience in game development
3+ years of experience developing gameplay AI systems