Software Engineer - Interactive Visualization

Walt Disney Animation Studios

Burbank, CA, USA
Base: $117,500.00-$157,500.00 py; bonus/equity: bo...
Not specified (assumed hybrid based on industry trends)
3+ years designing complex user-facing software
Proficiency in c/c++11/14 with testable code
Experience developing rendering pipelines for film or games
Walt Disney Animation Studios is seeking a Software Engineer for their Production Technology team, focused on interactive visualization and real-time rendering solutions. The ideal candidate will collaborate with artists and technical directors to develop tools and workflows that enhance the filmmaking process

Job Summary

  • Engineers on this team develop new algorithms to solve challenging problems for animated content while collaborating closely with artists.
  • The role focuses on designing and implementing innovative workflows for state-of-the-art real-time interactive GPU accelerated renderers used in filmmaking.
  • Candidates will contribute to an open-source graphics engine and integrate solutions into various content creation applications within a collaborative cross-site environment.

Matching Summary

Match Score: 85

Walt Disney Animation Studios is seeking a Software Engineer for their Production Technology team, focused on interactive visualization and real-time rendering solutions. The ideal candidate will collaborate with artists and technical directors to develop tools and workflows that enhance the filmmaking process.

Salary

Base: $117,500.00-$157,500.00 per year; Bonus/Equity: Bonus and/or long-term incentive units may be provided; Benefits: Full range of medical, financial, and other benefits

Skills & Requirements

Must-have

  • 3+ years designing complex user-facing software
  • Proficiency in C/C++11/14 with testable code
  • Experience developing rendering pipelines for film or games
  • Experience with USD or similar data formats
  • Writing and debugging multithreaded SIMD code with intrinsics
  • Performance measurement, profiling, and analysis tools

Nice-to-have

  • Knowledge of animation and graphics algorithms
  • Experience with Maya and Houdini content creation apps
  • Understanding of Unreal and Unity engine internals
  • Strong mathematical fundamentals in linear algebra
  • Knowledge of CPU/GPU system architectures
  • Familiarity with OpenGL, Vulkan, DirectX, GLSL, HLSL, or Cuda

Key Requirements

  • BS or Masters in Computer Science or related field
  • Comparable industry experience to degree requirements
  • Location: Burbank, CA, USA

Work Rights

Not specified

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