Proven expertise in ai animation system development
Strong skills in motion capture data processing
You will be responsible for designing, integrating, and refining animation systems for non-playable characters (NPCs) covering a wide range of behaviors
Job Summary
You will be responsible for designing, integrating, and refining animation systems for non-playable characters (NPCs) covering a wide range of behaviors.
Your work directly impacts the player's experience by creating solutions for locomotion, navigation, combat, and hostage situations.
You must collaborate daily with the animation team, directors, programmers, and designers to deliver features on schedule while taking ownership of final quality.
Matching Summary
You will be responsible for designing, integrating, and refining animation systems for non-playable characters (NPCs) covering a wide range of behaviors.
Skills & Requirements
Must-have
5 years of video game animation experience
Proven expertise in AI animation system development
Strong skills in motion capture data processing
Solid understanding of technical engine constraints
Ability to adapt to production changes
Nice-to-have
Familiarity with MotionBuilder software
Experience working on a shipped AAA title
Open and collaborative mindset
Sharp eye for detail and visual quality
Key Requirements
Minimum 5 years of experience in video game animation