Principal Software Engineer - Ai And Simulation

Apptronik

Sunnyvale, CA, United States
Base: $280,000 - $350,000; bonus/equity: not speci...
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Gpu workload orchestration
On-device ai systems
Simulation performance optimization
** Apptronik is seeking a Principal Software Engineer to lead the development of high-performance embedded AI systems for humanoid robots, focusing on GPU-centric workload orchestration, simulation performance, and on-device AI execution. The ideal candidate will have extensive experience in C/C++, graphics systems, and Linux platforms, with a strong background in embedded systems and AI/ML model deployment. **

Job Summary

  • Apptronik is seeking a Principal Engineer to lead development of high-performance embedded AI systems and simulation infrastructure for humanoid robots.
  • This role focuses on GPU-centric workload orchestration, graphics-driven simulation performance, and robust on-device AI execution.
  • You will join a team dedicated to bringing Apollo to market at scale, tackling complex challenges like safety, commercialization, and mass production.

Matching Summary

Match Score: 75

** Apptronik is seeking a Principal Software Engineer to lead the development of high-performance embedded AI systems for humanoid robots, focusing on GPU-centric workload orchestration, simulation performance, and on-device AI execution. The ideal candidate will have extensive experience in C/C++, graphics systems, and Linux platforms, with a strong background in embedded systems and AI/ML model deployment. **

Salary

Base: $280,000 - $350,000; Bonus/Equity: Not specified; Benefits: Not specified

Skills & Requirements

Must-have

  • GPU workload orchestration
  • On-device AI systems
  • Simulation performance optimization
  • Embedded systems integration
  • C/C++ and object-oriented design

Nice-to-have

  • AI/ML model deployment on embedded
  • Simulation frameworks and real-time rendering
  • Robotics systems and perception stacks
  • Heterogeneous compute coordination

Key Requirements

  • 12 years of relevant experience
  • Bachelor degree in Computer Science or related field
  • Extensive experience in C/C++
  • Deep expertise in graphics and display subsystems
  • Strong background in Linux platform development
  • Proven experience building and optimizing embedded systems

Work Rights

Not specified

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