Developer Technology Engineer

Intel Retiree Medical Plan Trust

United States
Base: $201,580.00-284,580.00 usd; bonus/equity: st...
Fully remote
5+ years game technology experience
Modern directx 12 features expertise
Hlsl and c/c++ programming fluency
The Developer Technology Engineer position at Intel Retiree Medical Plan Trust offers a fully remote opportunity for experienced professionals to work on cutting-edge graphics and computing technology. The role involves collaborating with game developers to optimize Intel’s GPU and CPU technologies, enhancing the quality and performance of high-end video games

Job Summary

  • This role involves collaborating with game developers to improve reliability, quality, and performance of game titles on Intel products.
  • Candidates will debug and optimize game code, shaders, and APIs to ensure enhanced visual fidelity on Intel CPU and GPU hardware.
  • The position offers a competitive compensation package including stock bonuses and comprehensive health and retirement benefits.

Matching Summary

Match Score: 85

The Developer Technology Engineer position at Intel Retiree Medical Plan Trust offers a fully remote opportunity for experienced professionals to work on cutting-edge graphics and computing technology. The role involves collaborating with game developers to optimize Intel’s GPU and CPU technologies, enhancing the quality and performance of high-end video games.

Salary

Base: $201,580.00-284,580.00 USD; Bonus/Equity: Stock bonuses included; Benefits: Health, retirement, and vacation programs

Skills & Requirements

Must-have

  • 5+ years game technology experience
  • Modern DirectX 12 features expertise
  • HLSL and C/C++ programming fluency
  • Profiling tools PIX RenderDoc WPA GPUView
  • Game engine architecture knowledge

Nice-to-have

  • Vulkan and GLSL working knowledge
  • Unreal Engine optimization experience
  • NVIDIA nSight tool familiarity
  • Conference presentation skills
  • Developer relationship management

Key Requirements

  • Minimum 5 years experience in game technologies
  • At least 5 years with modern game engine architecture
  • Fluency in HLSL and C/C++ programming
  • Proven ability to report and resolve bugs effectively

Work Rights

Must live and work from the US where Intel has legal presence

Tailored Resume

Cover Letter