Lead Technical Artist

Cloud Chamber

Novato, United States
On-site
Unreal engine 5 pipelines
Aaa quality environments
Art production pipeline design
Cloud Chamber is seeking a Lead Technical Artist to guide their artistic vision in developing AAA games, particularly focusing on the BioShock franchise. The ideal candidate will have extensive experience with Unreal Engine and a proven track record in leading technical art teams

Job Summary

  • You will be responsible for leading a dedicated technical team to build robust art pipelines and performance-driven systems.
  • Establish and enforce the technical budgets for all art content to meet framerate and stability targets.
  • Mentor and manage the Technical Art team, and foster their professional growth.

Matching Summary

Match Score: 85

Cloud Chamber is seeking a Lead Technical Artist to guide their artistic vision in developing AAA games, particularly focusing on the BioShock franchise. The ideal candidate will have extensive experience with Unreal Engine and a proven track record in leading technical art teams.

Skills & Requirements

Must-have

  • Unreal Engine 5 pipelines
  • AAA quality environments
  • Art production pipeline design
  • Performance budgets and optimization
  • Real-time pipelines
  • Python scripting for automation

Nice-to-have

  • Empathetic leader
  • Positive force multiplier
  • Proactive mindset
  • Navigate organizational dynamics

Key Requirements

  • 8+ years in game development
  • 3+ years leadership on AAA project
  • Shipped 1+ AAA console or PC titles
  • Shipped one AAA game using Unreal Engine 5
  • Bachelor’s Degree or equivalent experience

Work Rights

Not specified

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