Dreamworks Technology - Senior Render Engineer

DreamWorks Animation

Glendale, CA, United States
$155,000- $190,000; not specified; medical, dental...
Hybrid (minimum of four days in-office per week)
Physically-based path tracing
Global illumination
Parallel programming models
DreamWorks Animation is seeking a Senior Render Engineer to join their rendering team, focusing on the development of their path tracer, MoonRay. The ideal candidate will have extensive experience in graphics and rendering engineering, particularly in Monte Carlo ray tracing and parallel programming

Job Summary

  • Research and develop tools and services for the studio’s rendering needs for features and shorts, themed entertainment, VFX, and future needs.
  • Help build and advance our state of the art rendering technology, MoonRay, optimizing code and algorithms for single (and multi-) machine efficiency and scalability.
  • This position currently has a hybrid schedule, which requires contributing from the office a minimum of four days per week.

Matching Summary

Match Score: 85

DreamWorks Animation is seeking a Senior Render Engineer to join their rendering team, focusing on the development of their path tracer, MoonRay. The ideal candidate will have extensive experience in graphics and rendering engineering, particularly in Monte Carlo ray tracing and parallel programming.

Salary

$155,000- $190,000; Not specified; Medical, dental and vision insurance, 401(k), paid leave, tuition reimbursement, and a variety of other discounts and perks.

Skills & Requirements

Must-have

  • physically-based path tracing
  • global illumination
  • parallel programming models
  • C/C++ software development
  • rendering and lighting tools

Nice-to-have

  • applied machine-learning techniques
  • SIMD/SPMD vectorization
  • open-source software development
  • teamwork and communication
  • visual problem-solving

Key Requirements

  • 8+ years graphics/rendering engineering experience
  • 3+ years Monte Carlo raytracing experience
  • Bachelor’s Degree in Computer Science
  • Familiarity with MCRT rendering research
  • Experience in VFX/animation pipeline

Work Rights

Not specified

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