Senior Rendering Programmer

Cloud Chamber

Montréal, Canada
On-site
Unreal engine 5
Core shaders
Rendering technologies
Cloud Chamber is seeking a Senior Rendering Programmer to join their team in Montréal, Canada, to work on Unreal Engine 5 and help create immersive experiences for the BioShock franchise. The role requires strong programming skills, collaboration with artists, and a proactive approach to problem-solving in rendering technology

Job Summary

  • As a Senior Rendering Programmer, you will join a talented development team to help push Unreal Engine 5 towards your combined vision, collaborating with a passionate group of game developers.
  • You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges.
  • The role requires executing creative technical solutions based on concept art and art direction, translating art direction into rendering code, shaders and systems, and creating new tools and efficient pipelines for content production.

Matching Summary

Match Score: 85

Cloud Chamber is seeking a Senior Rendering Programmer to join their team in Montréal, Canada, to work on Unreal Engine 5 and help create immersive experiences for the BioShock franchise. The role requires strong programming skills, collaboration with artists, and a proactive approach to problem-solving in rendering technology.

Skills & Requirements

Must-have

  • Unreal Engine 5
  • core shaders
  • rendering technologies
  • performance optimizations
  • 3D Math skills
  • C/C++ experience
  • modern GPUs
  • low level graphics APIs

Nice-to-have

  • positive force multiplier
  • solid communicator
  • persistent and self-motivated
  • active listener
  • open to feedback
  • strong owner of tasks
  • Houdini, Substance Painter, Z-Brush exposure

Key Requirements

  • Bachelor’s degree in Computer Science or related discipline
  • 5+ years industry or related experience
  • Experience shipping at least one AAA console and/or PC game
  • Previous experience working in a senior role as a Graphics or Rendering Programmer
  • Experience using graphics debugging tools and performance profiling
  • Proficiency in French is required (for Quebec candidates)
  • Proficiency in English is required (for Quebec candidates)

Work Rights

Not specified

Tailored Resume

Cover Letter