Software Engineer, Graphics & Media

Figma

San Francisco, California, United States
Base: $153,000 - $376,000 usd; bonus/equity: equit...
On-site
5+ years professional software experience
Video and image rendering specialization
C++, typescript, or glsl programming
The team builds core technologies for Figma's real-time, browser-based design and FigJam products using a C++/WebAssembly engine similar to a game engine

Job Summary

  • The team builds core technologies for Figma's real-time, browser-based design and FigJam products using a C++/WebAssembly engine similar to a game engine.
  • Engineers will focus on platform-level work including new animation primitives, shader-based effects, and end-to-end client support for codecs and compression algorithms.
  • Figma offers competitive compensation with equity, comprehensive health benefits, generous PTO, and a strong culture of mentorship and continuous learning.

Matching Summary

The team builds core technologies for Figma's real-time, browser-based design and FigJam products using a C++/WebAssembly engine similar to a game engine.

Salary

Base: $153,000 - $376,000 USD; Bonus/Equity: Equity offered; Benefits: Health, dental, vision, retirement, PTO, and stipends included

Skills & Requirements

Must-have

  • 5+ years professional software experience
  • Video and image rendering specialization
  • C++, TypeScript, or GLSL programming
  • Web application and browser performance expertise
  • Real-time collaborative systems experience

Nice-to-have

  • Cross-functional collaboration skills
  • Mentorship and peer feedback capability
  • Interest in bleeding-edge technology
  • Commitment to diversity and inclusion efforts

Key Requirements

  • 5+ years shipping software with media rendering focus
  • Experience with C++, TypeScript, or GLSL languages
  • Background in web-based applications and browser performance

Work Rights

Not specified

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