Senior Technical Artist, Ai / Artiste Technique Sénior, Ia
Unity
Remote
Remote
Ai-driven workflows and pipelines
Unity game development experience
3d creation suites (maya, blender)
Design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched
Job Summary
Design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched.
Integrate assets from art & design teams and implement features that allow AI agents to interact with and enhance them.
Unity offers a wide range of benefits designed to support well-being and work-life balance, including comprehensive health insurance, commute subsidies, and generous vacation days.
Matching Summary
Design and build AI-driven workflows, pipelines, test project environments and tools, transforming how games are designed, prototyped, and launched.
Skills & Requirements
Must-have
AI-driven workflows and pipelines
Unity game development experience
3D creation suites (Maya, Blender)
3D model optimization
C# or other programming language
Nice-to-have
AR/VR application development
Rendering performance optimization
Pushing AI boundaries in games
Key Requirements
Experience in game development
Strong artistic talent and portfolio
Strong experience designing AI-driven workflows
Experience with LLM datasets and benchmarking
Solid understanding of 3D creation suites
Experience with 3D model optimization
Familiarity with art production workflows
Intermediate skills in C# or another programming language