3d Animation Artist - Unpublished R&d Product (contract)
Riot Games
Guangzhou, China
On-site
Keyframe animation production
Maya animation module proficiency
Understanding of 12 animation principles
Create high-quality keyframe animations for game characters, creatures, or props, ensuring smooth in-engine performance and adherence to artistic style and gameplay requirements
Job Summary
Create high-quality keyframe animations for game characters, creatures, or props, ensuring smooth in-engine performance and adherence to artistic style and gameplay requirements.
Collaborate closely with gameplay designers and technical artists to imbue characters with life, delivering exceptional combat feel and player feedback through animation.
Responsible for the production of animation assets, including setup in game engines and optimization of gameplay feel, while also fixing existing animation issues.
Matching Summary
Create high-quality keyframe animations for game characters, creatures, or props, ensuring smooth in-engine performance and adherence to artistic style and gameplay requirements.
Skills & Requirements
Must-have
Keyframe animation production
Maya animation module proficiency
Understanding of 12 animation principles
Stylized character animation
Game engine integration and debugging
Gameplay feel optimization
Nice-to-have
Unreal Engine/Unity animation systems
Basic rigging and skinning knowledge
Adaptability to different art styles
FPS weapon and hand animation experience
Key Requirements
3+ years of 3D animation experience in the game industry