3d Animation Artist - Unpublished R&d Product (contract)

Riot Games

Guangzhou, China
On-site
Keyframe animation production
Maya animation module proficiency
Understanding of 12 animation principles
Create high-quality keyframe animations for game characters, creatures, or props, ensuring smooth in-engine performance and adherence to artistic style and gameplay requirements

Job Summary

  • Create high-quality keyframe animations for game characters, creatures, or props, ensuring smooth in-engine performance and adherence to artistic style and gameplay requirements.
  • Collaborate closely with gameplay designers and technical artists to imbue characters with life, delivering exceptional combat feel and player feedback through animation.
  • Responsible for the production of animation assets, including setup in game engines and optimization of gameplay feel, while also fixing existing animation issues.

Matching Summary

Create high-quality keyframe animations for game characters, creatures, or props, ensuring smooth in-engine performance and adherence to artistic style and gameplay requirements.

Skills & Requirements

Must-have

  • Keyframe animation production
  • Maya animation module proficiency
  • Understanding of 12 animation principles
  • Stylized character animation
  • Game engine integration and debugging
  • Gameplay feel optimization

Nice-to-have

  • Unreal Engine/Unity animation systems
  • Basic rigging and skinning knowledge
  • Adaptability to different art styles
  • FPS weapon and hand animation experience

Key Requirements

  • 3+ years of 3D animation experience in the game industry
  • Completed at least one full game project
  • Demo Reel required

Work Rights

Not specified

Tailored Resume

Cover Letter