Lead Technical Artist - Shaders

2k

Brighton, United Kingdom
On-site (3 days a week)
Unreal engine 5 material editor
Shader graph expertise
Lumen and nanite proficiency
Hangar 13, a 2K development studio, is seeking a Lead Technical Artist specializing in shaders and materials for Unreal Engine 5. The role requires a blend of artistic vision and technical expertise, with a focus on creating high-quality visuals while optimizing performance

Job Summary

  • Define and drive the visual and technical quality bar for all shaders and materials in the project.
  • Lead R&D into UE5’s advanced rendering features to enhance the project’s material systems.
  • Manage, mentor, and inspire a team of shader/material artists and technical artists.

Matching Summary

Match Score: 85

Hangar 13, a 2K development studio, is seeking a Lead Technical Artist specializing in shaders and materials for Unreal Engine 5. The role requires a blend of artistic vision and technical expertise, with a focus on creating high-quality visuals while optimizing performance.

Skills & Requirements

Must-have

  • Unreal Engine 5 material editor
  • Shader graph expertise
  • Lumen and Nanite proficiency
  • Physically-based shading models
  • Real-time performance optimization

Nice-to-have

  • Procedural material workflows
  • HLSL or shader programming
  • Real-time ray tracing
  • Material systems for multiplayer

Key Requirements

  • 7+ years in games industry
  • 2+ shipped AAA titles
  • Senior or Lead Shader/Material Artist experience

Work Rights

Not specified

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