Layout & Blocking Artist - Génération De Références Pour Ia
Felix & Paul Studios
Montreal, Canada
Hybrid
Layout & blocking
3d scene construction
Camera trajectory definition
Create animated 3D reference sequences including camera movements, scene compositions, simple object animations, and lighting intentions specifically designed as inputs for video generation AI models
Job Summary
Create animated 3D reference sequences including camera movements, scene compositions, simple object animations, and lighting intentions specifically designed as inputs for video generation AI models.
Collaborate closely with Generative AI Artists to guide AI model outputs towards artistic direction, ensuring generated backplates meet the requirements for a real-time VR experience.
Participate in defining and documenting the complete workflow from layout/blocking to AI generation and VR integration, and evaluate new video generation models and techniques.
Matching Summary
Create animated 3D reference sequences including camera movements, scene compositions, simple object animations, and lighting intentions specifically designed as inputs for video generation AI models.
Skills & Requirements
Must-have
Layout & Blocking
3D scene construction
Camera trajectory definition
Lighting intentions
Generative AI pipeline inputs
Iterative feedback loops
Nice-to-have
Curiosity for AI interpretation
Rapid iteration capability
Experimental environment adaptability
Visual communication of spatial intent
Key Requirements
3+ years of experience in layout, previs, or blocking
Proficiency in Maya, Blender, Houdini, or Unreal Engine
Strong understanding of cinematic language
Experience or strong interest in generative AI tools