Scripted and emergent world content implementation
Combat and activity system development
Tools and systems for mission creation
Avalanche Studios is seeking a Senior Gameplay Programmer for a fixed-term role in Stockholm, responsible for developing and maintaining gameplay systems and tools in collaboration with designers. The position requires a strong understanding of game mechanics and coding across various aspects of game development, from combat to world interactions
Job Summary
You will work closely with designers to conceive and implement scripted and emergent world content, combat, and activities.
The role involves developing and maintaining tools that enable designers to create missions and build complex gameplay mechanics.
This is a fixed-term employment position with an end date of March 31st, 2027.
Matching Summary
Match Score: 85
Avalanche Studios is seeking a Senior Gameplay Programmer for a fixed-term role in Stockholm, responsible for developing and maintaining gameplay systems and tools in collaboration with designers. The position requires a strong understanding of game mechanics and coding across various aspects of game development, from combat to world interactions.
Skills & Requirements
Must-have
Scripted and emergent world content implementation