Senior Gameplay Programmer [fixed Term]

Avalanche Studios

Stockholm, Sweden
On-site
Scripted and emergent world content implementation
Combat and activity system development
Tools and systems for mission creation
Avalanche Studios is seeking a Senior Gameplay Programmer for a fixed-term role in Stockholm, responsible for developing and maintaining gameplay systems and tools in collaboration with designers. The position requires a strong understanding of game mechanics and coding across various aspects of game development, from combat to world interactions

Job Summary

  • You will work closely with designers to conceive and implement scripted and emergent world content, combat, and activities.
  • The role involves developing and maintaining tools that enable designers to create missions and build complex gameplay mechanics.
  • This is a fixed-term employment position with an end date of March 31st, 2027.

Matching Summary

Match Score: 85

Avalanche Studios is seeking a Senior Gameplay Programmer for a fixed-term role in Stockholm, responsible for developing and maintaining gameplay systems and tools in collaboration with designers. The position requires a strong understanding of game mechanics and coding across various aspects of game development, from combat to world interactions.

Skills & Requirements

Must-have

  • Scripted and emergent world content implementation
  • Combat and activity system development
  • Tools and systems for mission creation
  • Complex gameplay mechanics development
  • Cross-disciplinary collaboration with designers

Nice-to-have

  • Experience with physics and VFX integration
  • Ability to tweak and balance game mechanics
  • Deep understanding of underlying codebase systems

Key Requirements

  • Senior level programming experience
  • Fixed term contract availability until March 2027

Work Rights

Not specified

Tailored Resume

Cover Letter