Graphics Engineer (retro Studios)

Nintendo

Austin, TX, United States
On-site
Strong understanding of visual perception physics
Mathematical principles linear algebra geometry calculus
Proficiency with 3d graphics algorithms real-time simulation
Partner with the Graphics team to elevate the final visual quality of our proprietary engine through novel techniques

Job Summary

  • Partner with the Graphics team to elevate the final visual quality of our proprietary engine through novel techniques.
  • Collaborate with visual effects artists to research, prototype, and implement advanced real-time visual effects methodologies.
  • Maintain a forward-thinking mindset by staying current on industry research, hardware advancements, and emerging rendering techniques.

Matching Summary

Partner with the Graphics team to elevate the final visual quality of our proprietary engine through novel techniques.

Skills & Requirements

Must-have

  • Strong understanding of visual perception physics
  • Mathematical principles linear algebra geometry calculus
  • Proficiency with 3D graphics algorithms real-time simulation
  • Experience collaborating with visual effects artists
  • Ability to implement rendering features for workflows

Nice-to-have

  • Forward-thinking mindset on industry research
  • Participation in code reviews providing feedback
  • Knowledge of emerging rendering techniques
  • Collaboration with Environment Character Technical Artists

Key Requirements

  • Understanding of mathematical principles underlying 3D transformations
  • Proficiency in 3D graphics algorithms application

Work Rights

Not specified

Tailored Resume

Cover Letter