Environment Modeler

Walt Disney Animation Studios

Vancouver, Canada
Base: c$90,400 to c$150,500 cad py; bonus/equity: ...
Build complex set and prop models
Organized, efficient, polygonal topology
Account for mechanical articulation
Build complex set and prop models with organized, efficient, polygonal topology including vehicles, buildings, plant life, terrain and complete set environments

Job Summary

  • Build complex set and prop models with organized, efficient, polygonal topology including vehicles, buildings, plant life, terrain and complete set environments.
  • Independently translates designs with minimal oversight while maintaining fidelity to proportion, style, and silhouette.
  • Must be able to work in a collaborative environment, taking direction from the Supervisors and feedback from the Art Director and Director(s).

Matching Summary

Build complex set and prop models with organized, efficient, polygonal topology including vehicles, buildings, plant life, terrain and complete set environments.

Salary

Base: C$90,400 to C$150,500 CAD per year; Bonus/Equity: Not specified; Benefits: May be offered

Skills & Requirements

Must-have

  • Build complex set and prop models
  • Organized, efficient, polygonal topology
  • Account for mechanical articulation
  • Translate 2D artwork to 3D models
  • Create stylized environments and props
  • Work in a collaborative environment

Nice-to-have

  • Uses consistent shape language
  • Owns assignments and decisions
  • Layout experience
  • Procedural vegetation tools
  • Traditional 3D sculpting
  • Scripting (Python) background

Key Requirements

  • 3-5 years modeling in Maya
  • Bachelor's degree or equivalent experience
  • Animation, VFX, or Video Game industry experience
  • Understanding of ZBrush/Mudbox
  • Ability to learn new toolsets

Work Rights

Not specified

Tailored Resume

Cover Letter