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Activision Publishing Inc. is seeking a Senior Generalist Technical Artist to join their team in Malmö, Sweden, or Warsaw, Poland, with a focus on developing a new intellectual property. The ideal candidate should have a strong background in technical art, including experience with DCC tools and scripting languages, and possess a collaborative attitude to support the art team in creating innovative game content.
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Job Summary
This position involves supporting and improving content creation tools for art teams including shaders, materials, rigging, and animation.
The role requires collaborating with artists and engineers to deliver innovative solutions that help develop epic visual content.
Candidates will be expected to maintain and improve technical asset production aspects such as re-use, content density, and storage requirements.
Matching Summary
Match Score: 75
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Activision Publishing Inc. is seeking a Senior Generalist Technical Artist to join their team in Malmö, Sweden, or Warsaw, Poland, with a focus on developing a new intellectual property. The ideal candidate should have a strong background in technical art, including experience with DCC tools and scripting languages, and possess a collaborative attitude to support the art team in creating innovative game content.
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Skills & Requirements
Must-have
4+ years professional games industry experience
Experience developing tools and pipelines
Proficiency in Python JavaScript or VEX scripting
In-depth knowledge of memory and performance impact
Experience writing and debugging shaders
Nice-to-have
AAA title development experience
Leadership or managerial experience
Knowledge of Niagara or VFX Graph
Experience with Houdini or procedural software
Familiarity with machine learning technologies
Key Requirements
4+ years professional experience in technical art
Comprehensive understanding of DCC tools like Maya or Blender
In-depth understanding of game engines and pipelines