Generalist Technical Artist  (senior Or Above)

Activision Publishing Inc

Malmö, Sweden
**
4+ years professional games industry experience
Experience developing tools and pipelines
Proficiency in python javascript or vex scripting
** Activision Publishing Inc. is seeking a Senior Generalist Technical Artist to join their team in Malmö, Sweden, or Warsaw, Poland, with a focus on developing a new intellectual property. The ideal candidate should have a strong background in technical art, including experience with DCC tools and scripting languages, and possess a collaborative attitude to support the art team in creating innovative game content. **

Job Summary

  • This position involves supporting and improving content creation tools for art teams including shaders, materials, rigging, and animation.
  • The role requires collaborating with artists and engineers to deliver innovative solutions that help develop epic visual content.
  • Candidates will be expected to maintain and improve technical asset production aspects such as re-use, content density, and storage requirements.

Matching Summary

Match Score: 75

** Activision Publishing Inc. is seeking a Senior Generalist Technical Artist to join their team in Malmö, Sweden, or Warsaw, Poland, with a focus on developing a new intellectual property. The ideal candidate should have a strong background in technical art, including experience with DCC tools and scripting languages, and possess a collaborative attitude to support the art team in creating innovative game content. **

Skills & Requirements

Must-have

  • 4+ years professional games industry experience
  • Experience developing tools and pipelines
  • Proficiency in Python JavaScript or VEX scripting
  • In-depth knowledge of memory and performance impact
  • Experience writing and debugging shaders

Nice-to-have

  • AAA title development experience
  • Leadership or managerial experience
  • Knowledge of Niagara or VFX Graph
  • Experience with Houdini or procedural software
  • Familiarity with machine learning technologies

Key Requirements

  • 4+ years professional experience in technical art
  • Comprehensive understanding of DCC tools like Maya or Blender
  • In-depth understanding of game engines and pipelines

Work Rights

Not specified

Tailored Resume

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