Develop and maintain a cross-platform graphics hardware abstraction layer for the Frostbite Engine, supporting APIs like DirectX, PS5, Vulkan, and Metal
Job Summary
Develop and maintain a cross-platform graphics hardware abstraction layer for the Frostbite Engine, supporting APIs like DirectX, PS5, Vulkan, and Metal.
Investigate and address hardware differences in performance and behavior, and deliver on low-level performance profiling and optimization initiatives.
Collaborate with game team engineers and the Frostbite rendering team to enable and deliver new rendering features, and provide suggestions and contributions outside the immediate team.
Matching Summary
Develop and maintain a cross-platform graphics hardware abstraction layer for the Frostbite Engine, supporting APIs like DirectX, PS5, Vulkan, and Metal.