Software Engineer Intern - Fall

Electronic Arts

Orlando, Florida, United States of America
**
C++, c#, or similar object-oriented language
Debugging applications with visual studio
** Electronic Arts is seeking a Software Engineer Intern for the Fall in Orlando, Florida. The role involves collaborating with software development and quality assurance teams on the Frostbite game engine, with a focus on enhancing functionality and fixing bugs. **

Job Summary

  • Join EA’s world-class Intern Experience! Connect, learn, and grow through immersive onboarding, hands-on work, and curated events designed to help you thrive.
  • You will work directly with software development and quality assurance teams to add or improve functionality in areas such as Animation or UI for the Frostbite engine.
  • At this time, we are considering Master's students who will be enrolled in an accredited degree program in the Fall of 2026, slated to graduate no earlier than Spring 2027.

Matching Summary

Match Score: 75

** Electronic Arts is seeking a Software Engineer Intern for the Fall in Orlando, Florida. The role involves collaborating with software development and quality assurance teams on the Frostbite game engine, with a focus on enhancing functionality and fixing bugs. **

Skills & Requirements

Must-have

  • C++, C#, or similar object-oriented language
  • Debugging applications with Visual Studio

Nice-to-have

  • Game engine innovation
  • Pushing boundaries of interactive realism

Key Requirements

  • Master's degree in a related field
  • Graduation no earlier than Spring 2027
  • Legally authorized to work in the US
  • Visa sponsorship is not available

Work Rights

Legally authorized to work in the US

Tailored Resume

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