リギングテクニカルアーティスト|rigging Technical Artist

Tencent Cloud

Osaka, Japan
Base: negotiable based on experience + skills; bon...
Maya rigging tool development
Hands-on rigging experience
Version control with perforce
LightSpeed Japan Studio is dedicated to crafting original AAA action game titles for global audiences with a flexible and inclusive work environment

Job Summary

  • LightSpeed Japan Studio is dedicated to crafting original AAA action game titles for global audiences with a flexible and inclusive work environment.
  • The role involves leading rigging efforts by supporting animators, collaborating with external vendors, and developing tools to solve pipeline challenges from motion capture to Unreal Engine.
  • Employees enjoy benefits including flexible working hours, full social insurance coverage, various allowances, and support programs fostering motivation and career growth.

Matching Summary

LightSpeed Japan Studio is dedicated to crafting original AAA action game titles for global audiences with a flexible and inclusive work environment.

Salary

Base: Negotiable based on experience and skills; Bonus/Equity: Raises and bonuses available; Benefits: Includes social insurance, commuting and communication allowances, meal subsidies, and health check benefits

Skills & Requirements

Must-have

  • Maya rigging tool development
  • Hands-on rigging experience
  • Version control with Perforce
  • High-quality rig production
  • Tool development for rigging pipeline

Nice-to-have

  • Unreal Engine plugin development
  • Motion capture system experience
  • Implementation of helper bones and blendshapes
  • LiveLink tool workflow maintenance
  • Flexible and inclusive work environment

Key Requirements

  • At least 3 years rigging experience using Maya
  • Experience developing rigging tools in Maya
  • Experience using version control tools such as Perforce

Work Rights

Not specified

Tailored Resume

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