Base: negotiable based on experience + skills; bon...
Maya rigging tool development
Hands-on rigging experience
Version control with perforce
LightSpeed Japan Studio is dedicated to crafting original AAA action game titles for global audiences with a flexible and inclusive work environment
Job Summary
LightSpeed Japan Studio is dedicated to crafting original AAA action game titles for global audiences with a flexible and inclusive work environment.
The role involves leading rigging efforts by supporting animators, collaborating with external vendors, and developing tools to solve pipeline challenges from motion capture to Unreal Engine.
Employees enjoy benefits including flexible working hours, full social insurance coverage, various allowances, and support programs fostering motivation and career growth.
Matching Summary
LightSpeed Japan Studio is dedicated to crafting original AAA action game titles for global audiences with a flexible and inclusive work environment.
Salary
Base: Negotiable based on experience and skills; Bonus/Equity: Raises and bonuses available; Benefits: Includes social insurance, commuting and communication allowances, meal subsidies, and health check benefits
Skills & Requirements
Must-have
Maya rigging tool development
Hands-on rigging experience
Version control with Perforce
High-quality rig production
Tool development for rigging pipeline
Nice-to-have
Unreal Engine plugin development
Motion capture system experience
Implementation of helper bones and blendshapes
LiveLink tool workflow maintenance
Flexible and inclusive work environment
Key Requirements
At least 3 years rigging experience using Maya
Experience developing rigging tools in Maya
Experience using version control tools such as Perforce