Graphics Engineer

xbox-inside.de

London, United Kingdom
Base: not specified; bonus/equity: discretionary b...
On-site
Strong c/c++ game-engine development
Real-time rendering with graphics apis
Gpu architecture and rendering pipelines
PlayStation is recognized as a global leader in entertainment producing a family of products and services including PlayStation®5 and PlayStation Studios software titles

Job Summary

  • PlayStation is recognized as a global leader in entertainment producing a family of products and services including PlayStation®5 and PlayStation Studios software titles.
  • The role involves designing and implementing game-like rendering scenarios, developing production-grade sample code and tools, and collaborating worldwide to drive adoption and guidelines.
  • Benefits include discretionary bonus opportunity, hybrid working, private medical insurance, dental scheme, 25 days holiday, on-site gym, and subsidised café.

Matching Summary

PlayStation is recognized as a global leader in entertainment producing a family of products and services including PlayStation®5 and PlayStation Studios software titles.

Salary

Base: Not specified; Bonus/Equity: Discretionary bonus opportunity; Benefits: Private Medical Insurance, Dental Scheme, 25 days holiday, On Site Gym, Subsidised Café

Skills & Requirements

Must-have

  • Strong C/C++ game-engine development
  • Real-time rendering with graphics APIs
  • GPU architecture and rendering pipelines
  • Proficiency in HLSL Shader Model 6
  • Debugging and performance analysis skills
  • Collaboration with globally distributed teams
  • SCRUM and GitHub source control

Nice-to-have

  • Experience with global illumination and ray tracing
  • Game engine creation or editing
  • Building developer-facing samples and tools
  • Open source contributions on GitHub

Key Requirements

  • Degree in Computer Science or Mathematics or equivalent experience

Work Rights

Not specified

Tailored Resume

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