Unreal Engine Devtech Engineer

Intel Retiree Medical Plan Trust

Virtual US
Base: $173,660.00-284,580.00 usd; bonus/equity: no...
Fully remote
Unreal engine performance analysis
Gpu/cpu profiling tools
C++ and low-level systems programming
Intel is seeking an Unreal Engine Devtech Engineer to enhance gaming performance on Intel hardware, collaborating closely with leading game developers. The role involves optimizing Unreal Engine performance, technical liaison with Epic Games, and producing tools and documentation for developers

Job Summary

  • Intel's Game DevTech Engineers work at the bleeding edge of developing and optimizing new technologies on Intel's GPUs, CPUs, and other platform components.
  • Serve as a primary technical liaison to Epic’s engineering teams, maintaining an active feedback loop on performance issues, feature requests, and platform-specific improvements.
  • Collaborate with GPU architects, compiler teams, driver engineers, and platform software teams to ensure Unreal Engine workloads are well-supported.

Matching Summary

Match Score: 85

Intel is seeking an Unreal Engine Devtech Engineer to enhance gaming performance on Intel hardware, collaborating closely with leading game developers. The role involves optimizing Unreal Engine performance, technical liaison with Epic Games, and producing tools and documentation for developers.

Salary

Base: $173,660.00-284,580.00 USD; Bonus/Equity: Not specified; Benefits: Not specified

Skills & Requirements

Must-have

  • Unreal Engine performance analysis
  • GPU/CPU profiling tools
  • C++ and low-level systems programming
  • DirectX 12 and Vulkan APIs
  • Graphics pipelines and rendering principles

Nice-to-have

  • Experience with shader languages
  • Familiarity with compiler backends
  • Experience profiling large C++ codebases
  • Knowledge of modern rendering techniques

Key Requirements

  • Bachelor's or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or related technical field
  • 6+ years of experience
  • Hands-on experience with Unreal Engine (C++)
  • Experience with graphics APIs such as DirectX 12, Vulkan
  • Analysis and optimization of CPU/GPU performance

Work Rights

Not specified

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