Technical Artist – Character Rigger

Next Level Games

Vancouver, Canada
Base: $75,000 to $95,000 cad annually; bonus/equit...
On-site
Character and prop rig preparation
Intuitive control interfaces for animators
Runtime and offline rig setup techniques
Help elevate character animation in an environment that champions creativity, collaboration, and technical excellence

Job Summary

  • Help elevate character animation in an environment that champions creativity, collaboration, and technical excellence.
  • Work with Artists, Designers, and Rigging team to prepare character and prop rigs that conform to studio standards of quality and consistency.
  • Competitive benefits and annual leave, including discretionary performance bonus program and health coverage.

Matching Summary

Help elevate character animation in an environment that champions creativity, collaboration, and technical excellence.

Salary

Base: $75,000 to $95,000 CAD annually; Bonus/Equity: discretionary performance bonus program; Benefits: health coverage, Employee Assistance Program, in-studio gym, discounted shopping

Skills & Requirements

Must-have

  • Character and prop rig preparation
  • Intuitive control interfaces for animators
  • Runtime and offline rig setup techniques
  • Asset topology for in-game deformation
  • Maya and Python/classes/Maya API skills
  • Perforce or similar source control

Nice-to-have

  • Collaborative spirit
  • Multi-discipline problem solving
  • Organized and self-motivated

Key Requirements

  • 2+ years of professional rigging experience
  • Work eligibility in Canada
  • Residing in or willing to relocate to Metro Vancouver

Work Rights

Work eligibility required

Tailored Resume

Cover Letter