Creature Technical Director (project Hire) - Ilm San Francisco

ILM San Francisco

San Francisco, CA, United States
Base: $90,400 to $118,700 py; bonus/equity: may be...
On-site
Rigging and enveloping in maya
Cloth, hair, rigid body, crowd, or muscle simulations
Troubleshoot creature pipeline issues
Provide rigging and enveloping in Maya for various vehicles, characters, and creatures

Job Summary

  • Provide rigging and enveloping in Maya for various vehicles, characters, and creatures.
  • Run cloth, hair, rigid body, crowd, or muscle simulations.
  • Troubleshoot creature pipeline issues for artists in other disciplines.

Matching Summary

Provide rigging and enveloping in Maya for various vehicles, characters, and creatures.

Salary

Base: $90,400 to $118,700 per year; Bonus/Equity: May be provided; Benefits: Full range of medical, financial, and/or other benefits

Skills & Requirements

Must-have

  • Rigging and enveloping in Maya
  • Cloth, hair, rigid body, crowd, or muscle simulations
  • Troubleshoot creature pipeline issues
  • Scripting utilities/tools/plug-ins in Maya

Nice-to-have

  • Experience with Massive or Houdini crowd software
  • Proficiency with Linux
  • Basic proficiency in another discipline

Key Requirements

  • 3 years relevant professional experience or 5 years in lieu of education
  • Experience as Maya rigger
  • Experience running simulation shotwork
  • Experience in corrective sculpting
  • Knowledge of anatomy and enveloping

Work Rights

Not specified

Tailored Resume

Cover Letter