Raytracing Compiler Engineer - Developer And Performance Technology

NVIDIA

Base: $184,000 - $287,500 usd (level 4) + $224,000...
Llvm code generation expertise
Instruction scheduling and software pipelining
Register allocation proficiency
The role involves guiding the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs

Job Summary

  • The role involves guiding the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.
  • Candidates will work with global teams to oversee improvements and apply the latest compiler technologies to produce robust tools.
  • NVIDIA offers highly competitive salaries ranging from $184,000 to $356,500 depending on level, along with equity and comprehensive benefits.

Matching Summary

The role involves guiding the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.

Salary

Base: $184,000 - $287,500 USD (Level 4) and $224,000 - $356,500 USD (Level 5); Bonus/Equity: Eligible for equity; Benefits: Comprehensive benefits package included

Skills & Requirements

Must-have

  • LLVM code generation expertise
  • Instruction scheduling and software pipelining
  • Register allocation proficiency
  • C++ programming for compilers
  • Compiler design and performance analysis

Nice-to-have

  • Strong interpersonal and leadership skills
  • Experience with CUDA applications
  • Familiarity with OptiX or Vulkan
  • Ability to influence GPU architecture
  • Excellent documentation skills

Key Requirements

  • B.S. or higher degree in Computer Science/Engineering
  • 8+ years of compiler development experience
  • 3+ years of experience in LLVM with code generation focus
  • Masters or PhD preferred with 5+ years relevant experience

Work Rights

Not specified

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