Base: $160,200 to $246,300; bonus/equity: incentiv...
Not specified
Gpu-accelerated physics-based sensor simulation
C++ development and performance optimization
Gpu programming (cuda, optix)
Franmarbuscompany is seeking a Staff Software Engineer for their Rendering team, responsible for architecting and optimizing a GPU-accelerated sensor simulation system for autonomous vehicle development. The ideal candidate will have extensive experience in C++, GPU programming, and rendering systems, alongside strong collaboration skills
Job Summary
The Rendering team builds and maintains the core sensor simulation system that produces physically accurate synthetic sensor data for autonomous vehicle development.
As a Staff Software Engineer on the Rendering team within Simulation, you will architect, optimize, and extend a GPU-accelerated, physics-based sensor simulation system.
GM offers a variety of health and wellbeing benefit programs, including medical, dental, vision, retirement savings plan, and paid vacation & holidays.
Matching Summary
Match Score: 85
Franmarbuscompany is seeking a Staff Software Engineer for their Rendering team, responsible for architecting and optimizing a GPU-accelerated sensor simulation system for autonomous vehicle development. The ideal candidate will have extensive experience in C++, GPU programming, and rendering systems, alongside strong collaboration skills.
Salary
Base: $160,200 to $246,300; Bonus/Equity: Incentive pay program based on performance; Benefits: Health and wellbeing programs, retirement savings plan, paid vacation & holidays, tuition assistance, GM vehicle discounts