Principal Software Engineer - Content Access Platform

Riot Games

Los Angeles, United States
On-site
Design and operation of back end services
Large-scale globally distributed systems
Technical leadership
As a Principal Software Engineer on the Content Access Platform (CAP) team, you will be responsible for the design and operation of numerous back end services that are the foundation of all of Riot’s games worldwide

Job Summary

  • As a Principal Software Engineer on the Content Access Platform (CAP) team, you will be responsible for the design and operation of numerous back end services that are the foundation of all of Riot’s games worldwide.
  • Your role will also extend beyond coding – you'll be a visionary leader, defining domain architecture and aligning technology strategies with enterprise goals.
  • Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.

Matching Summary

As a Principal Software Engineer on the Content Access Platform (CAP) team, you will be responsible for the design and operation of numerous back end services that are the foundation of all of Riot’s games worldwide.

Skills & Requirements

Must-have

  • design and operation of back end services
  • large-scale globally distributed systems
  • technical leadership
  • cloud infrastructure
  • back end services development

Nice-to-have

  • visionary leader
  • champion solutions
  • collaborative spirit
  • craft expertise
  • dedicated fan of games

Key Requirements

  • Bachelor's or Master’s degree in Computer Science or equivalent experience
  • 10+ years of hands-on software development experience
  • Prior experience as a technical leader
  • Experience developing large-scale, performant, distributed solutions

Work Rights

Not specified

Tailored Resume

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