Creature Technical Director (project Hire) - Ilm San Francisco

Disney Streaming

San Francisco, CA, USA
Base: $90,400 to $118,700 py; bonus/equity: bonus ...
3+ years professional experience
Maya rigging and enveloping expertise
Running cloth, hair, rigid sim, crowd simulations
The Creature Technical Director will rig and envelop a wide range of assets including heroes, background creatures, vehicles, and props using Maya

Job Summary

  • The Creature Technical Director will rig and envelop a wide range of assets including heroes, background creatures, vehicles, and props using Maya.
  • Candidates are expected to run various simulations such as flesh-surface, hair, rigid body, crowd, and muscle simulations while troubleshooting pipeline issues.
  • This role offers a competitive salary range of $90,400 to $118,700 per year along with bonus opportunities and comprehensive benefits.

Matching Summary

The Creature Technical Director will rig and envelop a wide range of assets including heroes, background creatures, vehicles, and props using Maya.

Salary

Base: $90,400 to $118,700 per year; Bonus/Equity: Bonus and/or long-term incentive units may be provided; Benefits: Full range of medical, financial, and other benefits

Skills & Requirements

Must-have

  • 3+ years professional experience
  • Maya rigging and enveloping expertise
  • Running cloth, hair, rigid sim, crowd simulations
  • Troubleshooting creature pipeline issues
  • Scripting utilities and tools in Maya

Nice-to-have

  • Experience with Massive or Houdini crowd software
  • C++ programming knowledge
  • Basic proficiency in modeling or texture disciplines
  • Linux environment proficiency
  • Python scripting skills
  • Mentoring entry-level artists

Key Requirements

  • 3-5 years relevant professional experience
  • Diploma in computer graphics, fine arts, design, or photography
  • Experience running simulation shotwork
  • Knowledge of anatomy and enveloping techniques

Work Rights

Not specified

Tailored Resume

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