Creature Technical Director (project Hire) - Ilm San Francisco
Disney Streaming
San Francisco, CA, USA
Base: $90,400 to $118,700 py; bonus/equity: bonus ...
3+ years professional experience
Maya rigging and enveloping expertise
Running cloth, hair, rigid sim, crowd simulations
The Creature Technical Director will rig and envelop a wide range of assets including heroes, background creatures, vehicles, and props using Maya
Job Summary
The Creature Technical Director will rig and envelop a wide range of assets including heroes, background creatures, vehicles, and props using Maya.
Candidates are expected to run various simulations such as flesh-surface, hair, rigid body, crowd, and muscle simulations while troubleshooting pipeline issues.
This role offers a competitive salary range of $90,400 to $118,700 per year along with bonus opportunities and comprehensive benefits.
Matching Summary
The Creature Technical Director will rig and envelop a wide range of assets including heroes, background creatures, vehicles, and props using Maya.
Salary
Base: $90,400 to $118,700 per year; Bonus/Equity: Bonus and/or long-term incentive units may be provided; Benefits: Full range of medical, financial, and other benefits
Skills & Requirements
Must-have
3+ years professional experience
Maya rigging and enveloping expertise
Running cloth, hair, rigid sim, crowd simulations
Troubleshooting creature pipeline issues
Scripting utilities and tools in Maya
Nice-to-have
Experience with Massive or Houdini crowd software
C++ programming knowledge
Basic proficiency in modeling or texture disciplines
Linux environment proficiency
Python scripting skills
Mentoring entry-level artists
Key Requirements
3-5 years relevant professional experience
Diploma in computer graphics, fine arts, design, or photography