Sr Crowd Technical Director

Disney Streaming

Mumbai, India
Houdini software
Crowd simulations
Motion capture
The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles

Job Summary

  • The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.
  • You will use Houdini software for editing, cycle database management, cycle blending efficiency and plug-in development to accomplish specific effects and export data to all parts of the production pipeline.
  • Collaborate and communicate with R&D and Production Engineers in order to implement efficient and effective ways to integrate the crowd pipeline and problem solve any issues.

Matching Summary

The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.

Skills & Requirements

Must-have

  • Houdini software
  • crowd simulations
  • motion capture
  • Maya proficiency
  • Linux proficiency

Nice-to-have

  • keen eye for crowd behavior
  • Mel and/or Python
  • Maya-to-Houdini workflow

Key Requirements

  • Advanced knowledge of Houdini Software
  • Proven experience on high end VFX feature-film productions
  • Strong crowd and layout skills
  • Experience working with motion capture
  • Strong working knowledge of Maya
  • Proficiency with Linux
  • Ability to work under pressure and to strict deadlines

Work Rights

Not specified

Tailored Resume

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