Principal Animation Artist - Unpublished R&d Product
Riot Games
Shanghai, China
On-site
Maya
Unreal engine
Character-driven animation
As a Principal Animation Artist at Riot you will define craft standards, coach the animation team and influence other disciplines, including VFX artists, character artists, and rigging technical artists
Job Summary
As a Principal Animation Artist at Riot you will define craft standards, coach the animation team and influence other disciplines, including VFX artists, character artists, and rigging technical artists.
As an Principal Animation Artist on our Unpublished R&D Product you will be responsible for all aspects of player-facing animation systems and character performance from early ideation to final shipping quality release.
Your craft expertise will breathe life into iconic and beloved characters for players.
Matching Summary
As a Principal Animation Artist at Riot you will define craft standards, coach the animation team and influence other disciplines, including VFX artists, character artists, and rigging technical artists.