Staff Graphics Engineer - Unannounced Project

Scopely Inc

Barcelona, Spain
On-site
5+ years graphics programming experience
Mobile platform rendering expertise
Vulkan and metal api proficiency
Scopely Inc is seeking a Staff Graphics Engineer for an unannounced project, focusing on real-time rendering optimizations for mobile platforms. The ideal candidate should possess strong rendering expertise, particularly with Vulkan and Metal APIs, and have a passion for developing high-quality visuals in the gaming industry

Job Summary

  • The role involves developing and optimizing real-time rendering features on mobile platforms using Vulkan and Metal APIs.
  • Candidates will work on an ambitious, unannounced cross-platform Strategy/MMO title in the early stages of development.
  • Scopely offers visa sponsorship support for qualified candidates located in Ireland, UK, Spain, or Portugal.

Matching Summary

Match Score: 85

Scopely Inc is seeking a Staff Graphics Engineer for an unannounced project, focusing on real-time rendering optimizations for mobile platforms. The ideal candidate should possess strong rendering expertise, particularly with Vulkan and Metal APIs, and have a passion for developing high-quality visuals in the gaming industry.

Skills & Requirements

Must-have

  • 5+ years graphics programming experience
  • Mobile platform rendering expertise
  • Vulkan and Metal API proficiency
  • Unity SRP customization experience
  • C++ performance-critical coding

Nice-to-have

  • Experience with UE5 Nanite or Lumen
  • Custom engine development background
  • Open-source graphics tool contributions
  • Cross-platform PC console rendering
  • Technical publications in graphics

Key Requirements

  • 5+ years of graphics programming experience
  • Strong C++ skills in rendering code
  • Solid knowledge of Vulkan and/or Metal APIs
  • Experience with Unity's Scriptable Render Pipeline

Work Rights

Not specified

Sponsorship: available

Tailored Resume

Cover Letter