Lead Lighting Artist

Electronic Arts

Guildford, United Kingdom
On-site
Realtime lighting and capture
Atmosphere and style
Realtime lighting and pbr
We’re looking for a Lighting Artist who can combine a creative eye for composition and tone with a technical knowledge of realtime lighting and capture

Job Summary

  • We’re looking for a Lighting Artist who can combine a creative eye for composition and tone with a technical knowledge of realtime lighting and capture.
  • You will be expected to provide creative and technical solutions together with your team, to add visual quality to the game whilst keeping in mind technical performance limits.
  • Support the lighting team in providing guidance to the team, developing, mentoring, and enhancing internal skills and capabilities.

Matching Summary

We’re looking for a Lighting Artist who can combine a creative eye for composition and tone with a technical knowledge of realtime lighting and capture.

Skills & Requirements

Must-have

  • realtime lighting and capture
  • atmosphere and style
  • realtime lighting and PBR
  • optimisation for performance and quality
  • AAA titles on current gen5 consoles
  • reference capture for Lighting
  • HDRI capture and calibration workflows
  • authoring of skydomes
  • colour grading approaches
  • technical side of realtime lighting
  • visual art aspects
  • provide direction and guidance
  • collaborate with other leads
  • design and implement workflows
  • set visual goals
  • solve technical and creative solutions
  • mentor and develop team skills

Nice-to-have

  • image editing or mastering software
  • appetite to learn leadership

Key Requirements

  • Experience leading a small team
  • Experience shipping AAA titles
  • Knowledge of colour grading approaches
  • Knowledge of image editing or mastering software

Work Rights

Not specified

Tailored Resume

Cover Letter