Senior Combat Designer / Concepteur·rice Sénior·e Combat

Cloud Chamber

Novato, United States
On-site
Shipped at least one aaa title as designer responsible for ai combatants
5+ years professional experience in video game design
Deep understanding of game mechanics, combat systems, and ai npc design
You will collaborate with an innovative team to create industry-leading AI characters and combat gameplay for the BioShock project

Job Summary

  • You will collaborate with an innovative team to create industry-leading AI characters and combat gameplay for the BioShock project.
  • As the primary owner of AI and combat implementation, you will develop working prototypes and maintain combat AI behavior through project completion.
  • The role requires deep knowledge of Unreal Engine to expand player expression and emergent design experiences within a cross-site team environment.

Matching Summary

You will collaborate with an innovative team to create industry-leading AI characters and combat gameplay for the BioShock project.

Skills & Requirements

Must-have

  • Shipped at least one AAA title as designer responsible for AI combatants
  • 5+ years professional experience in video game design
  • Deep understanding of game mechanics, combat systems, and AI NPC design
  • Fluent with game development tools and pipelines
  • Experience working with Unreal Engine

Nice-to-have

  • Strong presentation skills
  • Ability to mentor junior designers
  • Empathetic team member
  • Cross-disciplinary collaboration experience
  • Current knowledge of gaming industry landscape

Key Requirements

  • Shipped at least one AAA title as AI combatant designer
  • 5+ years professional experience in video game design
  • Proven ability to collaborate across multi-site teams

Work Rights

Not specified

Tailored Resume

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