[dungeons & Dragons Pc-console] Programmeur(-euse) Engin - Engine Programmer

Gameloft

Montreal, Canada
On-site
Unity engine architecture knowledge
C# programming skills
Rendering pipeline fundamentals
Gameloft is expanding its portfolio to include cross-platform games on PC and consoles such as Disney Speedstorm and Disney Dreamlight Valley

Job Summary

  • Gameloft is expanding its portfolio to include cross-platform games on PC and consoles such as Disney Speedstorm and Disney Dreamlight Valley.
  • The role involves designing and optimizing core engine systems like rendering pipelines, physics, and memory management for Unity-based games.
  • Employees enjoy flexible schedules, Friday afternoons off, 3 weeks of vacation, and daily snacks at the Montreal studio.

Matching Summary

Gameloft is expanding its portfolio to include cross-platform games on PC and consoles such as Disney Speedstorm and Disney Dreamlight Valley.

Skills & Requirements

Must-have

  • Unity engine architecture knowledge
  • C# programming skills
  • Rendering pipeline fundamentals
  • Performance profiling and debugging
  • Real-time game engine experience

Nice-to-have

  • Unreal C++ engine experience
  • Console platform development PS5 Xbox
  • Custom SRP implementation
  • Compute shaders or GPU simulation
  • Systems thinking mindset

Key Requirements

  • 4+ years professional software development experience
  • 2+ years experience on a real-time game application
  • Solid understanding of scene graphs and entity-component systems

Work Rights

Not specified

Tailored Resume

Cover Letter