You will be responsible for shaping the appearance and personality of humanoid characters, from modeling to shaders, while maximizing credibility within the specific constraints of VR
Job Summary
You will be responsible for shaping the appearance and personality of humanoid characters, from modeling to shaders, while maximizing credibility within the specific constraints of VR.
Utilize existing tools to process 3D facial capture data and create expressive, credible faces optimized for real-time rendering on standalone VR devices.
Collaborate with the rest of the technical art team to iterate on the rendering techniques used in the project, with an interest in archaic, obsolete, or experimental rendering techniques encouraged.
Matching Summary
You will be responsible for shaping the appearance and personality of humanoid characters, from modeling to shaders, while maximizing credibility within the specific constraints of VR.