ゲームシステムデザイン|game System Design

Tencent/Lightspeed Studios

Osaka, Japan
Annual salary negotiable based on experience; fixe...
Practical experience in game system design
Parameter design and reward structure planning
Ux/ui design with focus on usability
The role involves designing the fundamental rules, progression flow, and key systems that form the backbone of the player experience

Job Summary

  • The role involves designing the fundamental rules, progression flow, and key systems that form the backbone of the player experience.
  • Candidates must possess strong communication skills to facilitate smooth collaboration with programmers, artists, and QA teams.
  • The studio offers a flexible work environment with benefits including up to 22 days of paid leave and various allowances.

Matching Summary

The role involves designing the fundamental rules, progression flow, and key systems that form the backbone of the player experience.

Salary

Annual salary negotiable based on experience; Fixed overtime allowance included (35 hours/month for staff, 10 hours/month for managers)

Skills & Requirements

Must-have

  • Practical experience in game system design
  • Parameter design and reward structure planning
  • UX/UI design with focus on usability
  • Logical documentation creation skills
  • Foundational knowledge of scripting and networking

Nice-to-have

  • AAA title or large-scale online game development
  • Data analytics for continuous improvement
  • Experience with Unreal Engine tools

Key Requirements

  • Practical experience in action or online game system design
  • Skills in numerical balance design and inflation control
  • Ability to design playtests and implement improvements

Work Rights

Not specified

Tailored Resume

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