Artiste Technique - Lookdev / Rendu| Technical Artist - Lookdev

2K Games

Montréal, Canada
On-site
Character rigging and skinning expertise
Unreal control rig experience required
Python or mel scripting proficiency
The role involves designing and maintaining character rigs that support high-quality animation and real-time performance across multiple titles

Job Summary

  • The role involves designing and maintaining character rigs that support high-quality animation and real-time performance across multiple titles.
  • Candidates will collaborate with animation, character art, engineering, and studio leadership to build scalable character systems and tools.
  • This position offers the opportunity to grow alongside experienced teams while learning new techniques and contributing to content you are passionate about.

Matching Summary

The role involves designing and maintaining character rigs that support high-quality animation and real-time performance across multiple titles.

Skills & Requirements

Must-have

  • Character rigging and skinning expertise
  • Unreal Control Rig experience required
  • Python or MEL scripting proficiency
  • Maya or equivalent DCC tool mastery
  • Real-time animation system optimization

Nice-to-have

  • Procedural rigging and node-based workflows
  • Advanced deformation systems knowledge
  • Motion capture retargeting experience
  • Houdini for procedural tool creation
  • Physics-based animation and ragdoll systems

Key Requirements

  • 3 to 4 years of professional experience in technical animation or rigging
  • Strong understanding of character rigging principles and deformation
  • Experience with modern game engines like Unreal Engine or Unity

Work Rights

Not specified

Tailored Resume

Cover Letter