Artiste Technique - Lookdev / Rendu| Technical Artist - Lookdev
2K Games
Montréal, Canada
On-site
Character rigging and skinning expertise
Unreal control rig experience required
Python or mel scripting proficiency
The role involves designing and maintaining character rigs that support high-quality animation and real-time performance across multiple titles
Job Summary
The role involves designing and maintaining character rigs that support high-quality animation and real-time performance across multiple titles.
Candidates will collaborate with animation, character art, engineering, and studio leadership to build scalable character systems and tools.
This position offers the opportunity to grow alongside experienced teams while learning new techniques and contributing to content you are passionate about.
Matching Summary
The role involves designing and maintaining character rigs that support high-quality animation and real-time performance across multiple titles.
Skills & Requirements
Must-have
Character rigging and skinning expertise
Unreal Control Rig experience required
Python or MEL scripting proficiency
Maya or equivalent DCC tool mastery
Real-time animation system optimization
Nice-to-have
Procedural rigging and node-based workflows
Advanced deformation systems knowledge
Motion capture retargeting experience
Houdini for procedural tool creation
Physics-based animation and ragdoll systems
Key Requirements
3 to 4 years of professional experience in technical animation or rigging
Strong understanding of character rigging principles and deformation
Experience with modern game engines like Unreal Engine or Unity