Staff Software Engineer - Game Tech Group, Unreal Ecosystem
Riot Games
Los Angeles, United States
On-site
Expertise with c++
Experience with modern video game engines
Experience debugging, profiling and optimizing complex projects
As a Software Engineer III on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems
Job Summary
As a Software Engineer III on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems.
Responsibilities include driving the ideation and process of setting technical direction, leading technical execution of multi-month work efforts, and working on a range of tech stacks including infrastructure, build automation, and developer tooling.
Riot focuses on work/life balance with open paid time off, flexible work schedules, comprehensive insurance, parental leave, and a 401k with company match.
Matching Summary
As a Software Engineer III on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems.
Skills & Requirements
Must-have
Expertise with C++
Experience with modern video game engines
Experience debugging, profiling and optimizing complex projects
Strong knowledge of common game and software design patterns
Hands-on development and writing excellent code
Nice-to-have
Player empathy and player experience focus
Creative solutions to technical problems
Collaborative spirit and decision-making
Mentoring senior engineers
Key Requirements
5+ years of software engineering experience
Experience with mobile development
Experience working with large game teams
Experience working with large code bases
Experience collaborating with teammates across multiple disciplines