Staff Software Engineer - Game Tech Group, Unreal Ecosystem

Riot Games

Los Angeles, United States
On-site
Expertise with c++
Experience with modern video game engines
Experience debugging, profiling and optimizing complex projects
As a Software Engineer III on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems

Job Summary

  • As a Software Engineer III on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems.
  • Responsibilities include driving the ideation and process of setting technical direction, leading technical execution of multi-month work efforts, and working on a range of tech stacks including infrastructure, build automation, and developer tooling.
  • Riot focuses on work/life balance with open paid time off, flexible work schedules, comprehensive insurance, parental leave, and a 401k with company match.

Matching Summary

As a Software Engineer III on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems.

Skills & Requirements

Must-have

  • Expertise with C++
  • Experience with modern video game engines
  • Experience debugging, profiling and optimizing complex projects
  • Strong knowledge of common game and software design patterns
  • Hands-on development and writing excellent code

Nice-to-have

  • Player empathy and player experience focus
  • Creative solutions to technical problems
  • Collaborative spirit and decision-making
  • Mentoring senior engineers

Key Requirements

  • 5+ years of software engineering experience
  • Experience with mobile development
  • Experience working with large game teams
  • Experience working with large code bases
  • Experience collaborating with teammates across multiple disciplines

Work Rights

Not specified

Tailored Resume

Cover Letter