Software Engineer - Photogrammetry

Harmattan AI

Paris, France
On-site
C++ mastery and low-level memory management
Gpu programming with cuda or vulkan
Real-time 3d reconstruction pipeline architecture
This role involves architecting a software pipeline that ingests live drone telemetry and video to output real-time 3D battlefield rendering

Job Summary

  • This role involves architecting a software pipeline that ingests live drone telemetry and video to output real-time 3D battlefield rendering.
  • Candidates must transform computationally heavy Computer Vision prototypes into high-performance, real-time engines capable of running on resource-constrained tactical hardware.
  • The position requires deep expertise in GPU acceleration and CPU multi-threading to achieve near real-time 3D reconstruction for mission-critical defense systems.

Matching Summary

This role involves architecting a software pipeline that ingests live drone telemetry and video to output real-time 3D battlefield rendering.

Skills & Requirements

Must-have

  • C++ mastery and low-level memory management
  • GPU programming with CUDA or Vulkan
  • Real-time 3D reconstruction pipeline architecture
  • Computer Vision algorithm optimization
  • Spatial data structures like Octrees
  • Hardware-in-the-loop testing on tactical PCs

Nice-to-have

  • Experience with Neural Radiance Fields
  • Background in autonomous vehicle perception stacks
  • Ability to work in fast-paced startup environment
  • Strong linear algebra and 3D geometry knowledge
  • Collaboration with research teams on prototypes

Key Requirements

  • 5-6 years of experience shipping high-performance software
  • BS or MS in Computer Science or related field
  • Proven track record with edge device optimization

Work Rights

Not specified

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