动画师 - Unpublished R&d Product (contract)

Riot Games

Shanghai, China
On-site
Industry-leading game animation
Character personality and project style
Secondary bone rigging (hair, cloth)
The game R&D department in Shanghai adheres to a 'user experience first' design philosophy, prioritizing player dreams and feedback to create vibrant new games

Job Summary

  • The game R&D department in Shanghai adheres to a 'user experience first' design philosophy, prioritizing player dreams and feedback to create vibrant new games.
  • You will collaborate closely with the team to bring our heroes and world to life through animation, exciting both new and existing players.
  • Success in this role will be measured by your technical expertise, collaborative spirit, and decisions that prioritize player fun.

Matching Summary

The game R&D department in Shanghai adheres to a 'user experience first' design philosophy, prioritizing player dreams and feedback to create vibrant new games.

Skills & Requirements

Must-have

  • Industry-leading game animation
  • Character personality and project style
  • Secondary bone rigging (hair, cloth)
  • Engine animation import and debugging
  • Collaboration with leads and experts
  • Timely completion of project deadlines
  • Player empathy and game passion

Nice-to-have

  • Stylized animation creation experience
  • Action game development experience
  • Facial expression production workflow
  • Motion capture experience
  • Deep experience with mainstream games

Key Requirements

  • 5+ years of game animation production experience
  • 5+ years of professional Maya experience
  • Proficient in UE
  • Experience with stylized animation
  • Solid hand-keying ability for humanoid motion
  • Full project lifecycle experience
  • At least one game project launched

Work Rights

Not specified

Tailored Resume

Cover Letter