Staff Software Engineer, Metagame - Unpublished R&d Product

Riot Games

Los Angeles, United States
Onsite
6+ years of software development experience
2+ years in game engine systems
C#, java, go, c++, or python experience
Drive product-defining features and influence technical strategy on an unpublished R&D product

Job Summary

  • Drive product-defining features and influence technical strategy on an unpublished R&D product.
  • Collaborate with game design, product, and tech leads to define and implement early metagame systems.
  • Enjoy a collaborative work environment with flexible schedules and comprehensive benefits.

Matching Summary

Drive product-defining features and influence technical strategy on an unpublished R&D product.

Skills & Requirements

Must-have

  • 6+ years of software development experience
  • 2+ years in game engine systems
  • C#, Java, Go, C++, or Python experience
  • Experience with client and backend services
  • Strong technical design skills

Nice-to-have

  • Experience with containerized microservices
  • Familiarity with SQL and caching systems
  • Cross-platform development experience
  • Product sense for metagame systems

Key Requirements

  • 6+ years of professional software development experience
  • 2+ years of experience implementing systems in a game engine
  • 2+ years of experience in C#, Java, Go, C++, or Python
  • Experience building game clients and backend services
  • Experience building metagame features

Work Rights

Must have US citizenship

Tailored Resume

Cover Letter