Lead Technical Artist-characters

567

Salt Lake City, Utah, United States
Not specified; not specified; thoughtfully curated...
Strong unreal engine foundation
Advanced maya hik and mgear rigging
Extensive metahuman workflow experience
This role focuses on ensuring the highest quality characters and creatures are integrated while maintaining efficiency and performance for animators and in-engine use

Job Summary

  • This role focuses on ensuring the highest quality characters and creatures are integrated while maintaining efficiency and performance for animators and in-engine use.
  • The successful candidate will partner closely with Character Art, Animation, and Engineering to improve pipeline efficiency, scalability, and runtime quality.
  • Join Avalanche, a Warner Bros. Games studio known for creating blockbuster open-world action RPGs like Hogwarts Legacy.

Matching Summary

This role focuses on ensuring the highest quality characters and creatures are integrated while maintaining efficiency and performance for animators and in-engine use.

Salary

Not specified; Not specified; Thoughtfully curated benefits

Skills & Requirements

Must-have

  • Strong Unreal Engine foundation
  • Advanced Maya HIK and mGear rigging
  • Extensive MetaHuman workflow experience
  • Python and C++ tool development
  • 10+ years game development experience
  • 4+ shipped titles portfolio

Nice-to-have

  • Mentoring technical art team members
  • Integrating AI into character workflows
  • Strong communication and documentation skills
  • Collaboration with creative direction teams

Key Requirements

  • 10+ years in game development
  • At least 4 shipped titles
  • Portfolio demonstrating character and rigging expertise
  • Experience optimizing characters for real-time performance

Work Rights

Not specified

Tailored Resume

Cover Letter