Lead Level Designer

Sledgehammer Games

Guildford, United Kingdom
Hybrid
Extensive aaa game design experience
Previous lead designer role managing team
Technical scripting in c++ or c#
Sledgehammer Games is seeking a Lead Level Designer for their Guildford studio, offering a hybrid work environment. The role requires extensive experience in AAA game design, particularly in leading teams and developing narrative-driven single-player experiences

Job Summary

  • The mission is to guide the creative and technical direction of campaign levels from early concept to final polish while leading a talented team of designers.
  • You will champion design quality, mentor others, and collaborate closely with narrative, art, engineering, and production teams to bring the studio's vision to life.
  • This hybrid position requires working in the Guildford, UK studio with flexibility for remote workdays but does not support permanent remote work.

Matching Summary

Match Score: 85

Sledgehammer Games is seeking a Lead Level Designer for their Guildford studio, offering a hybrid work environment. The role requires extensive experience in AAA game design, particularly in leading teams and developing narrative-driven single-player experiences.

Skills & Requirements

Must-have

  • Extensive AAA game design experience
  • Previous Lead Designer role managing team
  • Technical scripting in C++ or C#
  • Strong grasp of combat design and AI behaviors
  • Experience with Unreal Engine toolsets

Nice-to-have

  • Shipped at least one title as Lead Designer
  • Egoless attitude encouraging feedback
  • Experience with multiple internal partners
  • Passion for narrative-driven single-player games
  • Curiosity to learn technical skills

Key Requirements

  • Minimum 2+ years managing level designers
  • Portfolio demonstrating prior AAA experiences
  • Open to relocating to Guildford, UK

Work Rights

Not specified

Tailored Resume

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