Razer is seeking a Senior AI Engineer specializing in multimodal systems to enhance in-game event recognition and model optimization. The role involves designing AI components, developing data processing pipelines, and collaborating on training workflows, while being part of an inclusive and growth-oriented company culture
Job Summary
Designs and implements AI components for in-game event recognition, multimodal learning, and model optimization.
Develops CV and audio processing pipelines for automated dataset generation and labeling.
Works closely with the Lead Engineer on model deployment optimization and SDK integration.
Matching Summary
Match Score: 85
Razer is seeking a Senior AI Engineer specializing in multimodal systems to enhance in-game event recognition and model optimization. The role involves designing AI components, developing data processing pipelines, and collaborating on training workflows, while being part of an inclusive and growth-oriented company culture.
Skills & Requirements
Must-have
Multimodal data processing
CV and audio processing pipelines
C++ for high-performance implementation
ML fundamentals (CNNs, transformers)
Real-time inference and model compression
Nice-to-have
Gamer-centric culture
Global team collaboration
Accelerated personal growth
Key Requirements
Proficient in C++
Solid understanding of ML fundamentals
Experience with OpenCV, PyTorch, or TensorFlow
Background in computer vision or audio event classification