Senior Ai Engineer, Multimodal Systems (gaming)

Razer

France, France
On-site
Multimodal data processing
Cv and audio processing pipelines
C++ for high-performance implementation
Razer is seeking a Senior AI Engineer specializing in multimodal systems to enhance in-game event recognition and model optimization. The role involves designing AI components, developing data processing pipelines, and collaborating on training workflows, while being part of an inclusive and growth-oriented company culture

Job Summary

  • Designs and implements AI components for in-game event recognition, multimodal learning, and model optimization.
  • Develops CV and audio processing pipelines for automated dataset generation and labeling.
  • Works closely with the Lead Engineer on model deployment optimization and SDK integration.

Matching Summary

Match Score: 85

Razer is seeking a Senior AI Engineer specializing in multimodal systems to enhance in-game event recognition and model optimization. The role involves designing AI components, developing data processing pipelines, and collaborating on training workflows, while being part of an inclusive and growth-oriented company culture.

Skills & Requirements

Must-have

  • Multimodal data processing
  • CV and audio processing pipelines
  • C++ for high-performance implementation
  • ML fundamentals (CNNs, transformers)
  • Real-time inference and model compression

Nice-to-have

  • Gamer-centric culture
  • Global team collaboration
  • Accelerated personal growth

Key Requirements

  • Proficient in C++
  • Solid understanding of ML fundamentals
  • Experience with OpenCV, PyTorch, or TensorFlow
  • Background in computer vision or audio event classification
  • Familiarity with dataset management
  • Experience with real-time inference

Work Rights

Not specified

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