Manager, Software Engineering, Publishing Engagement - Publishing Platform

Riot Games

Seoul, South Korea
On-site
Typescript/javascript, react, css-in-js, next.js
Java and spring boot backend development
Scalable systems design with restful apis
Lead engineers in designing, building, and operating platform services that enable game content delivery and power player-facing experiences

Job Summary

  • Lead engineers in designing, building, and operating platform services that enable game content delivery and power player-facing experiences.
  • Partner with game developers, central technology groups, and business teams to make smart decisions, maintain quality, and operate efficiently.
  • Combine hands-on technical leadership with mentorship and coaching to drive team growth and product excellence.

Matching Summary

Lead engineers in designing, building, and operating platform services that enable game content delivery and power player-facing experiences.

Skills & Requirements

Must-have

  • TypeScript/Javascript, React, CSS-in-JS, Next.js
  • Java and Spring Boot backend development
  • Scalable systems design with RESTful APIs
  • Microservices and modern web architecture
  • Full product lifecycle management
  • Distributed systems and high-scale software

Nice-to-have

  • Cloud infrastructure experience (AWS, GCP)
  • Containerization and orchestration (Docker, Kubernetes)
  • Infrastructure as code (Terraform)
  • CI/CD pipeline experience
  • Relational databases (MySQL)
  • Event-driven architectures (Kafka)

Key Requirements

  • Bachelor's or Master's degree in Computer Science or equivalent experience
  • 5+ years as a Software Engineer with live web application experience
  • 2+ years leading an engineering team
  • Fluency in Korean and professional working proficiency in English

Work Rights

Not specified

Tailored Resume

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