The role focuses on creating high-quality game effects including skills, combat feedback, and environmental elements for an unpublished R&D project
Job Summary
The role focuses on creating high-quality game effects including skills, combat feedback, and environmental elements for an unpublished R&D project.
Candidates must demonstrate strong execution capabilities with a focus on engine implementation and strict performance control for mobile devices.
This position requires close collaboration with animation, technical art, and client teams to ensure visual consistency and rapid iteration based on feedback.
Matching Summary
The role focuses on creating high-quality game effects including skills, combat feedback, and environmental elements for an unpublished R&D project.
Skills & Requirements
Must-have
5+ years game VFX experience
Unreal Engine Niagara proficiency
Mobile performance optimization skills
Shader and material editor knowledge
End-to-end effect production workflow
Nice-to-have
Houdini procedural effect creation
Stylized visual style expertise
HLSL shader writing experience
RenderDoc profiler usage
Remote collaboration background
Key Requirements
5 years minimum experience in game VFX
Proficiency with Unreal Engine particle systems
Experience optimizing effects for mobile frame rates