Game Engineer (intern)

Tencent/Lightspeed Studios

Negotiable based on experience; fixed overtime all...
Proficient in c++ programming
Hands-on experience with unreal engine or unity
Strong english reading and writing skills
The role involves designing, developing, and debugging game client modules while implementing gameplay systems and interaction logic

Job Summary

  • The role involves designing, developing, and debugging game client modules while implementing gameplay systems and interaction logic.
  • Candidates will contribute to the design and implementation of AI behaviors for NPCs and build supporting frameworks for AI agents including LLM integration.
  • The company offers a comprehensive benefits package including health insurance, commuting allowances, and up to 22 days of paid leave.

Matching Summary

The role involves designing, developing, and debugging game client modules while implementing gameplay systems and interaction logic.

Salary

Negotiable based on experience; Fixed overtime allowance included (35 hours/month for general staff)

Skills & Requirements

Must-have

  • Proficient in C++ programming
  • Hands-on experience with Unreal Engine or Unity
  • Strong English reading and writing skills
  • JLPT N1 or equivalent Japanese proficiency
  • Solid foundation in data structures and algorithms

Nice-to-have

  • Personal or team-based game development projects
  • Experience with AI Harness or Agent framework development
  • Familiarity with reinforcement learning fundamentals
  • Knowledge of mainstream LLM APIs or agent frameworks
  • Active GitHub profile or technical blog

Key Requirements

  • Currently pursuing degree in Computer Science or related field
  • Undergraduate Junior year or Master's student status
  • Japanese language proficiency at JLPT N1 level

Work Rights

Not specified

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